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The first major update for Cyberpunk 2077 is here for all platforms

Cyberpunk 2077 had a rocky launch, with issues plaguing different platforms like myriad bugs and performance issues. Every bit part of a roadmap for what'south coming to the game, CD Projekt Red committed to a series of hotfixes before two major updates, which were designed to seriously improve overall role player experience.

The showtime of these two major updates is at present hither, bringing a long list of improvements and bug fixes. Gratuitous DLC is nevertheless planned for the game, though it's been pushed back so work can focus on the different problems remaining, while a free next-gen upgrade for Xbox Serial X, Xbox Serial Southward and PS5 users is coming old in the second half of 2022.

CD Projekt Ruby-red is currently facing ii class-action lawsuits over the quality of the game at release. The game has sold over 13 million copies then far, after adjusting for refunds.

Hither's the full list of everything being improved or changed in the ane.1 update:

Stability

Diverse stability improvements including:

  • Retentivity usage improvements in diverse systems inside the game: characters, interactions, navigation, in-game videos (news, tv set, etc.), leaf, light amplification by stimulated emission of radiation furnishings, minimap, devices, AI, street traffic, environmental damage arrangement, GPU-related, and more.
  • Various crash fixes (related to, amid others, loading saves, game opening/closing and Point of No Return).

Quests/Open World

  • Fixed an consequence where calls from Delamain would finish immediately and seem like they cannot exist picked up in Epistrophy.
  • Fixed an issue where players would non receive calls from Delamain when approaching relevant vehicles in Epistrophy.
  • Fixed an issue where the objective could get stuck on "Respond the telephone call from Mr. Hands" in Yard'ap Tann Pèlen.
  • Fixed an issue where Judy could teleport hush-hush in Pyramid Vocal.
  • Stock-still an result where it would be impossible to talk to Zen Master in Poem of The Atoms.
  • Fixed an effect where Takemura wouldn't call in Down on the Street.
  • Fixed an issue where Jackie could disappear in The Pickup.
  • Fixed an consequence where it could be impossible to get out of the car in The Beast in Me: The Big Race.
  • Fixed an issue where players could finish receiving calls and messages afterwards moving besides far away from A Twenty-four hours In The Life area.
  • Fixed an issue where opening the package wouldn't update Space Oddity.
  • Retro-fixed the saves affected past a rare result where speaking to Judy in Automatic Love would exist impossible due to an invisible wall. The underlying issue is under investigation.
  • Fixed an issue that prevented players from collecting the reward in Gig: Freedom of the Press. The quest will motorcar-complete for those who could non collect the reward previously, and the advantage will be provided automatically.
  • Fixed an issue where Delamain would remain silent throughout Epistrophy if the player initially refused to help him.

UI

  • Fixed an outcome where prompt for exiting braindance could exist missing.
  • Removed an invalid item from boodle.

Visual

  • Fixed an issue where a grenade'south trajectory could exist displayed in photo fashion.
  • Fixed particles' hue appearing pink when viewed close up.
  • Fixed cars spawning incorrectly in Reported Criminal offense: Welcome to Nighttime Urban center.

Achievements

  • Fixed an result where completing 1 of theassaults in progress in Santo Domingo would sometimes not contribute towards progression for The Jungle achievement, preventing its completion.

Miscellaneous

  • Addressed the consequence responsible for saves getting oversized (related to the modifier indicating if the item is crafted), and trimmed the excess size from already existing saves (note: this won't fix PC save files corrupted earlier i.06 update).
  • Stock-still an issue where input could end registering upon opening the weapon wheel and performing an action.
  • Fixed an issue where the "Continue" push button in the Primary Menu could load an cease game save.

PlayStation-specific

  • Operation optimization of crowds on PlayStation 4 Pro and PlayStation 5.
  • Diverse crash fixes on PlayStation four.

Xbox-specific

  • Improved memory usage for grapheme cosmos, mirrors, scanning, camera remote control, menus (inventory, map) on Xbox One, Xbox One Ten and Xbox One S.

PC-specific

  • Information technology volition now be possible to obtain achievements while in Steam offline way. Note: Offline mode needs to be enabled before starting the game. This change does non work retroactively.
  • Addressed the game startup crashes related to loading cache on NVIDIA graphics cards.

Stadia-specific

  • Concert sound should no longer be inaudible in Never Fade Away.
  • Fixed corrupted textures on several melee weapons.
  • Tweaked default deadzone settings to be more responsive. Annotation: the change volition not affect settings unless they're set to default.

Source: https://www.windowscentral.com/first-major-update-cyberpunk-2077-here

Posted by: henningliamel.blogspot.com

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